I am a graduate student at Rochester Institute of Technology’s College of Imaging Arts and Sciences majoring in Industrial Design. An education in engineering has taught me, more than anything else, to spot cause-effect relationships from data and fancy charts, use statistics to minimize wastage, not have a bias because something shows up its immediate pros and cons and learn about anything under the sun within a night (only if tea is in abundance). While I was learning all this I also managed to make music, perform with great musicians and see creation, order and design as a one big chunk of the human experience.
Lasting – All humans design but what distinguishes a good design from a bad one is not just only about how well it works or looks but also how it adapts to changes brought on by circumstances and time.
Sustainable – A consideration for the environment is seen to be very anti-tech/anti-progress and that view might come from mistaking technology as a solution rather than a tool. Some of the best sustainable designs have relied heavily on modern technology in one way or the other to become the examples of how it should actually be done.
Accessible – Anything that does what it is intended to do while being easy to replicate and build upon makes it a candidate for a good design archetype.
Documented & Researched – A well researched process should cover the above mentioned points and be documented that the thought behind the design remains accessible to everyone.
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